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zactrack Documentation

Posi Stage Net (PSN)

PSN data is supported by many manufacturers to exchange position data. See Posistage for more information. zactrack can send and receive PSN data.

A PSN Output is used to share an Actor position with e.g. a Media Server.

  1. Patch a PSN Fixture Type 

    Go to Fixture Types, add a Type by pressing the green plus, go to Other protocols, PSN

    FixLib.jpg
  2. Adjust the Fixture Type Settings (Prediction & Smoothing)

    PSN_FixTypeSetting.jpg
  3. Patch a Fixture with the prepared Fixture Type

    Adjust the PSN ID

    addPSN.jpg
  4. Upload the Show 

    RufzeichenOrange.jpg
  5. Assign tracker in the Live View

  6. Repeat step 3 to 5 to add more PSN outputs 

A virtual Tracker is a PSN data stream which shows up as a tracker in the zactrack system. The data source is e.g. a machine for a tightrope artist. So the tracking is done by the length of a wire. With the zactrack system you can easily assign Fixtures to these PSN Trackers.

  1. Send PSN in the same network to the zactrack system

  2. Available PSN Trackers are shown in the Actor window as light grey.

  3. To add the PSN Tracker just do a long press on the desired light grey tracker.

  4. You can adjust the settings by pressing the tracker

  5. Upload the show

  6. Now the virtual tracker can be used as a normal tracker

A Dynamic Fixture Position describes a Fixture on a movable point or truss. The zactrack system can handle these dynamic positions with a PSN Input of the Fixture.

Warning

It is necessary to have the PSN data before the alignment!

  1. Patch a Fixture

  2. Click the Fixture in the Fixtures window

  3. Expand the Alignment array

  4. Activate the Dynamic Fixture Position checkbox

    PSNDynamikFixPos.jpg
  5. Add the PSN ID

  6. Press OK and upload the show

  7. Do the Fixture Alignment